Clickteam Fusion 2.5 Documentation

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Clickteam Fusion 2.5

Product(s) Required:

Clickteam Fusion 2.5 Developer, Clickteam Fusion 2.5 Standard, Clickteam Fusion MacOS, Clickteam Fusion Windows

The Pinball Movement makes the ball move like a pinball: a bouncing ball with gravity.

Gravity
Indicates the level of gravity, from 0 (no gravity) to 100 (strong gravity). It defines the speed of the acceleration going down the screen.

Deceleration
Induce a friction effect on the ball, making it stop after a while.

Move at start
Makes the ball move when the frame begins.

Initial speed
From 0 to 100, indicates the speed at which the object moves when the frame begins.

Initial direction
Defines the direction of the object when the frame starts. If you choose more than one direction, a random direction within the selected ones will be chosen.