The Frame Editor – Library Toolbar

The library toolbar is very handy to create games : it displays the content of the Clickteam Fusion 2.5 libraries of objects. It is very flexible and allows you to add new libraries in just a few clicks. Upon installing your version of Clickteam Fusion 2.5, the install program has automatically pre-defined the default libraries. […]

The Frame Editor – Layers

Clickteam Fusion 2.5 contains a complete layers handling in the frame editor. Layers allow you to classify the priority of your objects in … layers. The foremost layer will have its objects above the others. The back layer will be displayed under all the other layers. More than that layers allow you to perform scrolling […]

The Frame Editor – Object List window

On the left of the main frame editor window, lays a vertical window : the Object List window. This window displays all the objects of the frame. You can drag & drop objects from this window to the frame editor. Note: selecting an object in the Object List window will select all its occurrences in […]

The Frame Editor – Menu

The commands specific to the Frame editor in the main menu are the following: Edit Undo CTRL+Z Allows you to undo the previous command. Redo CTRL+Y Allows you to redo the previously undone command. Cut CTRL+X Copies the selected objects to the clipboard and deletes them. Copy CTRL+C Copies the selected objects to the clipboard. […]

The Frame Editor – Toolbar

When the frame editor is open, some new tools appear in the editor toolbar. Zoom The zoom combo box allows you to set the zoom factor of the editor. Free Move [Todo] Paint Mode T [Todo] Grid Setup A click on this icon opens the grid setup dialog box. Show grid Click on this button […]

The Frame Editor – Overview

The Frame editor is one of the most important editors in Clickteam Fusion 2.5. It allows you to dispose all the objects of a frame of your application nicely, and create your display progressively. The Frame editor consists of 2 panes. The left pane, usually small and vertical, is called the Object List window. It […]

The Storyboard Editor – Menu

When you right-click on the frame thumbnail, a popup menu appears : Frame Editor CTRL + M Opens the frame editor on the selected frame. Event Editor CTRL + E Opens the event editor on the selected frame. Event List Editor CTRL + L Opens the event list editor on the selected frame. New Folder […]

The Storyboard Editor – Toolbar

When the Storyboard editor is active, the editors toolbar shows the following icons : The Zoom tool Use the slider to set the zoom factor of the editor, from 0 to 200. Show headers If selected, the column headers are displayed. Show comments If selected, the frame details (Comments column) are shown. Unselect this option […]

The Storyboard Editor – Overview

The Storyboard editor is where you edit the frames of your application. It shows the frames in the order you entered them, and allows you to resize them, change the order etc. Although all the options of the storyboard editor can be found in the frame properties, some people prefer to use the Storyboard editor […]