After version 2.5 Clickteam Fusion 2.5 comes with a full implementation of the well-known Box2D engine.
This implementation includes movements (described in the objects common properties page), and objects. This section of the documentation describes the objects available to help you create your physics-based game.
Physics Engine Object | |
Fan Object | |
Magnet Object | |
Treadmill Object | |
Particles Object | |
Rope and Chain Object |